AI Insights · Timothy · December 2022
Top 5 First Person Games on Android in Austria Q4 2022
In Q4 2022, the top 5 first person games on Android in Austria showed varied performance in terms of downloads, revenue, and active users. Sensor Tower provides deeper insights into these metrics.
The performance of the top 5 first-person games on the Android platform in Austria during Q4 2022 was characterized by diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at each game:
Call of Duty: Mobile Season 7 from Activision Publishing, Inc. saw a consistent rise in weekly revenue, peaking at around $13.2K in the last week of December. Weekly downloads fluctuated throughout the quarter, with a high of 780 in early November and ending the quarter at 775. The game maintained a steady increase in weekly active users, reaching a peak of approximately 23.6K in mid-December.
Chapters: Interactive Stories by Crazy Maple Studio Dev experienced steady revenue, with a peak of about $7.3K at the end of October. Weekly downloads saw a significant increase towards the end of the quarter, climbing from 85 in late September to 338 in the final week of December. Active users showed a modest increase, peaking at around 2.5K in late November.
Fishing Clash: Sport Simulator from Ten Square Games had varied weekly revenue, peaking at approximately $8.4K in late November. Downloads saw a spike in mid-October with 683 but dropped to 181 by the end of December. Active users peaked at around 1.7K in mid-October and gradually decreased towards the end of the quarter.
Minecraft by Mojang showed a steady increase in weekly revenue, reaching a peak of $6.1K in the last week of December. Downloads saw a significant rise, peaking at 1.8K in early December. Active users consistently increased, reaching a high of around 63.3K in the final week of the quarter.
Hunting Clash: Shooting Games, also from Ten Square Games, had fluctuating revenue, with a peak of about $4.7K in late September. Weekly downloads saw a downward trend, starting at 1.4K in late September and ending at 295 by the end of December. Active users decreased throughout the quarter, from 2.2K in late September to 685 in the final week of December.
These insights provide a snapshot of the performance of top first-person games in Austria. For more detailed analysis, visit Sensor Tower.